Change Log
Nodewerk version 0.1.13 (January 13th 2013)
- Fixed a bug in Drag-and-Drop support
- Added new “Append” controller hub
Nodewerk version 0.1.12 (January 13th 2013)
- Added Drag-and-Drop support for external files
- Fixed Mouse Wheel Scrolling
Nodewerk version 0.1.11 (January 5th 2013)
- Added Cellular Automata Effect
- Added Color Scheme Generator
- Added preliminary credits popup
Nodewerk version 0.1.10)
Nodewerk version 0.1.9 (December 30th 2012)
- Added Distance Transform Effect
- Fixed Raw Resource Import and Hub
- Replaced default effect icons
- Table Hub allows now for a maximum of 1000 columns and rows
Nodewerk version 0.1.8 (December 29th 2012)
- Added a proper icon for the app and the saved eggs
- Doubleclicking an .egg file will open the composition in Nodewerk
- Added the option to export animated GIFs to the animation exporter
- Added the option to export images in JPEG XR format
Nodewerk version 0.1.7 (December 25th 2012)
- “trigger” pin for “Random Number” UI element
- fixed “current iteration” for “Feedback” controller
- the slider rollover number problem seems to be gone, too (not sure if that was already fixed in the last version)
- added new “Glitch” effects hub. This one is pretty useless, but I had fun adding it. What it does is to create true JPEG glitches by first compressing the input to a JPEG then randomly changing a few bytes and then decompressing it again. If you set the glitch count to 0 you can also simulate JPEG compression artifacts.